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RunUO menus
#4

Gang Wrote:Well the topic name reminded me of something I wanted ask for ages - Since we have sphere menu's scripted already, would it be possible to allow players to toggle between them and current RunUO craft\tracking menu's. For example by ingame command or something... ? If so, then would it be hard to script for you?

Because as we all know injection sucks with RunUO menus, while automenu and waitmenu just life saviors at the sphere:/ Many people would really appreciate it, so if it's not too much work maybe someone of dev's could take a look at it?

Well yeah i agree.. it is better to have an opportunity of choise between both.. because sphere style is not about tip boxes, but about no skill cap, pvp style and some other things, but not about old crappy style tool tips..

They are so much better on RunUo, guys, who have not seen them before. Cool


Messages In This Thread
RunUO menus - by Zoker - 04-08-2012, 02:55 PM
RunUO menus - by Nasir - 04-08-2012, 06:15 PM
RunUO menus - by Gang - 04-08-2012, 06:25 PM
RunUO menus - by Zoker - 04-08-2012, 07:16 PM
RunUO menus - by por corp wis - 04-08-2012, 07:40 PM
RunUO menus - by Zoker - 04-08-2012, 07:51 PM
RunUO menus - by Gang - 04-08-2012, 09:21 PM
RunUO menus - by Echo - 04-08-2012, 09:32 PM
RunUO menus - by Taran - 04-08-2012, 10:12 PM
RunUO menus - by Zoker - 04-09-2012, 12:35 AM

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