04-03-2012, 10:58 PM
Our thought process behind the scoring change was a way to insure that in this example you may not win if you killed Dynamite 20 times vs going after tougher players who had more kills and were harder to kill. Our intentions were good however it does seem to be out of whack if someone with a 6/36 ratio kill to death ratio was able to win the DM. Obviously this scoring isn't set in stone and we do swing and miss on occasion.

