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Locking karma gain / loss for non-player kills
#1

Since we already have the option to lock kill decay, I feel it not too far of a stretch to suggest that we be able to lock karma gain or karma loss on non-player kills. The reasoning is that, many of us prefer low karma but hunt for gold.

Another option could be to spawn more mobiles with high karma. AoS had pixies, wisps, and Azn dragons that attacked low karma players and yielded negative karma gains when you kill them. T'was nice.


Messages In This Thread
Locking karma gain / loss for non-player kills - by Nasir - 04-03-2012, 05:34 AM
Locking karma gain / loss for non-player kills - by Azzo - 04-03-2012, 11:10 AM
Locking karma gain / loss for non-player kills - by Siren - 04-03-2012, 12:08 PM
Locking karma gain / loss for non-player kills - by Taran - 04-03-2012, 01:01 PM
Locking karma gain / loss for non-player kills - by Nasir - 04-03-2012, 04:56 PM
Locking karma gain / loss for non-player kills - by Ramza - 04-03-2012, 07:27 PM
Locking karma gain / loss for non-player kills - by Eru - 04-07-2012, 09:59 PM

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