03-30-2012, 03:19 AM
I vote for yes!
I always use invis pot and recall when i see a player coming.. it doesnt matter if he's blue or red! But you must see it is overpowered here!!
Going PK has already too many problems like you cant enter towns and all those things everyone is tired to hear and know about, but one more thing like invis pots?!
way too much overpowered! i'd say yeah, make it easy to escape.. but not make it impossible to prevent someone from escaping! there are many ways to "insure" your loot already! i remember old uo days where i would hunt in group to avoid getting killed! and getting killed didnt annoy me at all! here if you die, people are so used to not dieing, that they get so damn pissed off! UO is not the sims... it has its pvp and thats part of the game!
Only chance i see for the invis potion not working right now is if you have the delay from a potion you have just drunk...
So i vote for a solution where you can easily escape.. but not 100% chance to escape!!
I always use invis pot and recall when i see a player coming.. it doesnt matter if he's blue or red! But you must see it is overpowered here!!
Going PK has already too many problems like you cant enter towns and all those things everyone is tired to hear and know about, but one more thing like invis pots?!
way too much overpowered! i'd say yeah, make it easy to escape.. but not make it impossible to prevent someone from escaping! there are many ways to "insure" your loot already! i remember old uo days where i would hunt in group to avoid getting killed! and getting killed didnt annoy me at all! here if you die, people are so used to not dieing, that they get so damn pissed off! UO is not the sims... it has its pvp and thats part of the game!
Only chance i see for the invis potion not working right now is if you have the delay from a potion you have just drunk...
So i vote for a solution where you can easily escape.. but not 100% chance to escape!!