03-29-2012, 09:54 AM
In all my time of playing UO I have always used a combination of point and click, last target and self target keys for pvp. While in 1v1 as well as small brawls, this method works just fine.
For deathmatch and large gank brawls this method seems awfully inefficient.
Now I know that there has always been a system that allows you to cycle through targets based on what's on your screen. As well as targetlastattacker and so on. Anyone find this method easier to use for large scale fights? Or is the system just not worth using?
For deathmatch and large gank brawls this method seems awfully inefficient.
Now I know that there has always been a system that allows you to cycle through targets based on what's on your screen. As well as targetlastattacker and so on. Anyone find this method easier to use for large scale fights? Or is the system just not worth using?