03-28-2012, 05:43 AM
soMa, great thread. I last played this game in '98 before EQ dropped, and never really considered myself to be good at it. But IN is nice because its way closer than the old game than what UO became. Problem is, it is tough finding any start-up guides to tell you basic things about how to take down hard mobs or pvp, much like a WoW class build guide would. You have already put some good things down, and I look forward to your additions.
If I could suggest anything, it would be:
1) spell rotation, pve & pvp, attacking & defending, also which regs I should have the most of, seems like there will be some you use more of.
2) which skills should be gotten 1st (beyond starting 4 + mele macro-ables) and what should I make, i.e. which potions should I carry around with me etc.
3) Suggestions on weapons to carry; are any of the new IN weapons worth having, most of their charts just seem to detail their material cost, not benefits VS say.. a +25/silver/vanq weapon of the same type (I guess Arms Lore can tell me this stuff).
I will try to post more if more come to mind, but of recent, I have been looking to posts like yours more and more when I branch out to new games these days.
Thanks!
Edit: extra Q's
4) What should stat caps be at? 120 int, str? dex? I have them at 100 and 80 because I mostly melee. Shoudl you always cap 2 of the 3 stats?
5) Sort of adding to the spell rotation question: which spells do you keep macroed, and which do you drag on the screen to click; what are the most useful spells (obv fs & recall )?
6) Most useful macros, your favorite? I need a macro to equip my weapons, clicking takes forever
7) Are there any addons your reccomend? I almost wish there was something that would get rid of walls graphically, because it is often hard for me to loot things obstructed from view.
If I could suggest anything, it would be:
1) spell rotation, pve & pvp, attacking & defending, also which regs I should have the most of, seems like there will be some you use more of.
2) which skills should be gotten 1st (beyond starting 4 + mele macro-ables) and what should I make, i.e. which potions should I carry around with me etc.
3) Suggestions on weapons to carry; are any of the new IN weapons worth having, most of their charts just seem to detail their material cost, not benefits VS say.. a +25/silver/vanq weapon of the same type (I guess Arms Lore can tell me this stuff).
I will try to post more if more come to mind, but of recent, I have been looking to posts like yours more and more when I branch out to new games these days.
Thanks!
Edit: extra Q's
4) What should stat caps be at? 120 int, str? dex? I have them at 100 and 80 because I mostly melee. Shoudl you always cap 2 of the 3 stats?
5) Sort of adding to the spell rotation question: which spells do you keep macroed, and which do you drag on the screen to click; what are the most useful spells (obv fs & recall )?
6) Most useful macros, your favorite? I need a macro to equip my weapons, clicking takes forever
7) Are there any addons your reccomend? I almost wish there was something that would get rid of walls graphically, because it is often hard for me to loot things obstructed from view.