Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5

Archery Changes
#12

Let me make it clear... i did NOT mean that IN1 ever had moving while shooting. I just mean that while you moved, the swing timer would start to tick down. So when you stood still next, you would get another instant shot if you were running for a few seconds.
Therefore, you could chase people, then stop for a moment and shoot, then run after them again (though they will be faster than you because you had to stop and shoot).

I do NOT support running while shooting. To do damage while running, I think magery is needed. Archery should tick down the swing timer while running though.

And in all honesty, Loki, I really do think better archery would be a panacea to a lot of problems we have with AR and magery being overpowered. Why keep tweaking magery? It will not solve any problems. FS spam will still be the way to go. It doesnt matter what you do. Giving way to another viable playstyle would be far more effective in my honest opinion. Make having 120 dex worth while if you drink a greater agility pot (maybe lowering swing speed at that interval).

Anyone that played IN1, after thinking about it, would probably agree that a HUGE part of pvp was archery, and it is nonexistant here. I think if we fixed it, it would add the variety that is needed to make pvp seem more interesting and varied.

There were straight dex builds on IN1 that were effective, just as there were full on int builds that were effective. Right now... ONLY int builds are good. Dex has 100% no purpose unless you wana be a thief. That is NOT healthy for play styles at all. Further, I know for a fact it is a very simple fix to implement with minimal effort involved. Why not set up a zone where we can test the archery change?

We all agree it is an area of the game that needs attention. I think, however, that we differ on the priority of it. I say CHANGE it since its FAR easier to change than armor ratings and what ores to have and which to get rid of. I would try Archery changes long before removing ores from the game and see if it works. That is just my two cents.

I know for a fact that players hate it when aspects of the game they enjoy are removed. Try to fix Archery before trying to remove ores. See if it works. That is just my opinion. And lord knows im opinionated as hell. lol <3 the staff. Just my two cents.


Messages In This Thread
Archery Changes - by Siren - 03-27-2012, 11:09 PM
Archery Changes - by Raziel_ - 03-27-2012, 11:27 PM
Archery Changes - by Venos - 03-27-2012, 11:30 PM
Archery Changes - by Mael - 03-27-2012, 11:55 PM
Archery Changes - by Loki - 03-28-2012, 12:03 AM
Archery Changes - by Mael - 03-28-2012, 12:10 AM
Archery Changes - by Loki - 03-28-2012, 01:15 AM
Archery Changes - by Mael - 03-28-2012, 03:41 AM
Archery Changes - by Xerxes - 03-28-2012, 03:57 AM
Archery Changes - by Ramza - 03-28-2012, 04:00 AM
Archery Changes - by Loki - 03-28-2012, 04:26 AM
Archery Changes - by Siren - 03-28-2012, 05:26 AM
Archery Changes - by Loki - 03-28-2012, 12:36 PM
Archery Changes - by Ramza - 03-28-2012, 02:53 PM
Archery Changes - by Loki - 03-28-2012, 03:07 PM
Archery Changes - by Eclipse - 03-28-2012, 09:56 PM
Archery Changes - by Ramza - 03-29-2012, 10:49 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)