03-27-2012, 05:45 PM
Right on Vys. Totally agree. I don't really want fizzle PvP to replace the servers current PvP either. It's growing on me but needs massive work. I think you should be able to kill someone 1v1 in the wild even if they know how to survive if you outplay them.
I think Taran did a great thing by adding the fizzle arenas and it's a huge step in meeting people in the middle and attempting to keep everyone happy (impossible)
Also in my opinion if you wanted to balance melee and magery you would have to make melee hit basically every time just like magery does, and have the damage range similar to magerys. I mean you don't see FS doing 10 or 70 damage or missing completely. That's why magery is so much more reliable and useful than melee. Having such a large chance to miss even at GM swords/tactics makes melee way less powerful than magery. I mean I'm Gm swords/tactics and I miss 5 times in a row sometimes.
I think Taran did a great thing by adding the fizzle arenas and it's a huge step in meeting people in the middle and attempting to keep everyone happy (impossible)
Also in my opinion if you wanted to balance melee and magery you would have to make melee hit basically every time just like magery does, and have the damage range similar to magerys. I mean you don't see FS doing 10 or 70 damage or missing completely. That's why magery is so much more reliable and useful than melee. Having such a large chance to miss even at GM swords/tactics makes melee way less powerful than magery. I mean I'm Gm swords/tactics and I miss 5 times in a row sometimes.

