03-27-2012, 04:01 PM
1. I agree on the point of making scrolls harder to get.
2. What about increasing the gaps between AR values of different ore type armours? If we want all the armour types to be used, then we need to change the way people can get them.
So that nothing like this would be:
- Now, I'm having xxx money, so I won't buy Valorite now, because with yyy money more, I'll be able to buy Aqua.
My answer is: NO. Buy the valorite suit, cause you won't be able to buy the Aqua one.
My point is:
Making AR gaps between different armour sets wider, so that the price gaps became wider.
Then we'll be able to see who has a nice/good/awesome/godsend armour. And that will make all the armour types useable as people won't wait until they will earn enough money to buy the next one - because that's a lot of money.
3. I think Magery is way too strong. It's too unfair to wear a nice oceanic suit and be able to cast Flamestrikes without restrictions.
2. What about increasing the gaps between AR values of different ore type armours? If we want all the armour types to be used, then we need to change the way people can get them.
So that nothing like this would be:
- Now, I'm having xxx money, so I won't buy Valorite now, because with yyy money more, I'll be able to buy Aqua.
My answer is: NO. Buy the valorite suit, cause you won't be able to buy the Aqua one.
My point is:
Making AR gaps between different armour sets wider, so that the price gaps became wider.
Then we'll be able to see who has a nice/good/awesome/godsend armour. And that will make all the armour types useable as people won't wait until they will earn enough money to buy the next one - because that's a lot of money.
3. I think Magery is way too strong. It's too unfair to wear a nice oceanic suit and be able to cast Flamestrikes without restrictions.