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*DISMISSED* Hacker
#8

I'm 99.99% sure there isn't a way to make other players crash. But there have been moments when most (if not all) clients in a certain area crashes simultaneously. I'm not really sure why but I know the client version can affect it. What versions are you running on?
I had two UO windows opened during the night, one with client 6 and one with client 7. Client 6 had crashed when I woke up but not client 7. Do you know if anything in particular happened just before you crashed? Like a worldsave or something like that? If we are going to have any success fixing this we need a lot of trial & error and help from the players. Mainly by testing different client versions to see which one is most stable.


Messages In This Thread
*DISMISSED* Hacker - by Xerxes - 03-24-2012, 06:25 AM
*DISMISSED* Hacker - by Elcid - 03-24-2012, 06:30 AM
*DISMISSED* Hacker - by tranith - 03-24-2012, 06:34 AM
*DISMISSED* Hacker - by sm0ke - 03-24-2012, 07:53 AM
*DISMISSED* Hacker - by Xerxes - 03-24-2012, 08:34 AM
*DISMISSED* Hacker - by tranith - 03-24-2012, 08:52 AM
*DISMISSED* Hacker - by Taran - 03-24-2012, 10:29 AM
*DISMISSED* Hacker - by kyleus3 - 03-24-2012, 02:28 PM
*DISMISSED* Hacker - by Raziel_ - 03-24-2012, 04:39 PM
*DISMISSED* Hacker - by Xerxes - 03-27-2012, 01:45 AM
*DISMISSED* Hacker - by sm0ke - 03-24-2012, 08:51 AM

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