03-21-2012, 01:49 PM
The server will be restarted this Sunday at around 6pm server time GMT+1 (noon EST).
Here are some of the changes:
A complete changelog will be posted here as usual once the server is restarted.
Here are some of the changes:
- Supremely accurate weapons now give +15 tactics instead of +25. Changed the hit chance factor as well so the chance to hit with a +15 weapon is the same as a +25 weapon was before. This means that all other accuracy levels will hit slightly more often.
- The auto tour system will now remove armor piece by piece instead of spawning a referee. If noone has been killed after all armor is gone the referee will still spawn though (to prevent trolling).
- When killing murderers or criminals you will now always gain karma and when killing blue players you will always loose karma. You still only gain/loose karma if you attack first and if it's not a faction kill.
- Added a new mustang scripts. Many spawns will get new mounts and/or hues and all new mustangs will be stronger.
- Added a new point system to deathmatch, the more points someone has the more points you will get when killing him. Also, when you die in a deathmatch you will now have to type .dmres to res. If you don't do that within 60 secs you get kicked from the game.
- Changed the damage values on most weapons so the hits aren't as random, the average damage is still the same.
A complete changelog will be posted here as usual once the server is restarted.

