Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5

Crafting
#3

Well that is cool and all but I don't necessarily think a fix to the situation would be adding more. I think it would be very helpful if you made craftable armors more relevant and worth while to actually spend money on. For instance what use does anyone have right now to buy lets say oceanic-sapphire armor when its just 5 more ar? Maybe they would if findable armor isn't as good? Also, why does exceptional leather armor have as much ar as oceanic the fourth best ingot armor? Its just balances like these that I think would help a lot. I know you guys have a ton of stuff to do and it takes awhile to balance things out but I hope me saying something helps to let you know what might need to be done.

As an aside I think it is a somewhat indication that the crafting side might be unbalanced when theres 200+ players and crafters still have to sell at rock bottom.


Messages In This Thread
Crafting - by Dracolith - 03-17-2012, 01:23 AM
Crafting - by Eru - 03-17-2012, 02:54 AM
Crafting - by Dracolith - 03-17-2012, 03:38 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)