03-16-2012, 11:22 PM
Kennedy, your whole argument hinges on the following train of thought.
There was a shard with guild looting allowed
A guild got looted
They complained
This rule was a direct response to those complaints
There is now a shard with no guild looting allowed
Some conclusions you have drawn and questions you have asked as a result
The shard is carebear
The staff are playing favourites
Why have pking and stealing on such a shard
It will directly lead to more carebear rulesets
Everyone will leave
To start, your logic regarding the situation that occurred and the resulting rule of no guild looting is based on a lot of assumptions and wording things to sound worse than they actually are. Go read the thread that was posted when the rule was brought into effect to get a better understanding of how this rule came about and why, rather than making assumptions and arguing based on them. It was implemented to prevent mass quit events, not as favouritism.
Secondly, your conclusions. The shard has pking, house looting, stealing, a bounty system. Sounds the opposite of carebear to me. It is a very real chance that you as a singular player can lose all your stuff. I would call that not carebear. If you disagree, ok, then the argument becomes about where to draw the line in the sand. This nonsense about if this rule stays only more carebear rules will come and people will leave is sensationalist and does nothing to help the discussion.
Saying it's favouritism is blatantly incorrect and really needs to stay out of this. Even if it was true, how about discussing the idea on its merits and ignoring such things. I mean, especially if it was true, what would be the point? They wouldn't be up to change anything if it was. (clearly not the case, demonstrated by eru in this very thread).
Finally, the strongest argument against guild looting for me is that it prohibits forming guilds with people you have not met before playing this shard in-game. Making an alt, ingratiating your way into the guild and then stealing everything is something you can't really guard against if the person is dedicated. Those of you with guilds of people you only knew of already are fine of course, you already have enough guild members that you don't need new ones, but everyone else, not so much.
Edit: forgot a point. If you haven't yet understood what fulmanar said about player base increasing while the rule was in effect, keep reading it until you do. He's not saying it caused the increase, he's saying people stayed despite it existing.
There was a shard with guild looting allowed
A guild got looted
They complained
This rule was a direct response to those complaints
There is now a shard with no guild looting allowed
Some conclusions you have drawn and questions you have asked as a result
The shard is carebear
The staff are playing favourites
Why have pking and stealing on such a shard
It will directly lead to more carebear rulesets
Everyone will leave
To start, your logic regarding the situation that occurred and the resulting rule of no guild looting is based on a lot of assumptions and wording things to sound worse than they actually are. Go read the thread that was posted when the rule was brought into effect to get a better understanding of how this rule came about and why, rather than making assumptions and arguing based on them. It was implemented to prevent mass quit events, not as favouritism.
Secondly, your conclusions. The shard has pking, house looting, stealing, a bounty system. Sounds the opposite of carebear to me. It is a very real chance that you as a singular player can lose all your stuff. I would call that not carebear. If you disagree, ok, then the argument becomes about where to draw the line in the sand. This nonsense about if this rule stays only more carebear rules will come and people will leave is sensationalist and does nothing to help the discussion.
Saying it's favouritism is blatantly incorrect and really needs to stay out of this. Even if it was true, how about discussing the idea on its merits and ignoring such things. I mean, especially if it was true, what would be the point? They wouldn't be up to change anything if it was. (clearly not the case, demonstrated by eru in this very thread).
Finally, the strongest argument against guild looting for me is that it prohibits forming guilds with people you have not met before playing this shard in-game. Making an alt, ingratiating your way into the guild and then stealing everything is something you can't really guard against if the person is dedicated. Those of you with guilds of people you only knew of already are fine of course, you already have enough guild members that you don't need new ones, but everyone else, not so much.
Edit: forgot a point. If you haven't yet understood what fulmanar said about player base increasing while the rule was in effect, keep reading it until you do. He's not saying it caused the increase, he's saying people stayed despite it existing.