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A few pvp event suggestions
#3

I agree prizes should be higher, but thats a scripting part. I'm not sure if Taran or Echo really have time for that right now. Ideally , regarding to me, prize list would look like:

CTF/CW/1vs1 or 2vs2 Replacement/Team events in general

If participants < 10 then 10k gold to everyone in winning team and no prize to players in losing team
If participants >= 16 then 7 nickels to everyone in winning team and no prize to players in losing team.
If participants >= 24 then 10 nickels to everyone in winning team and 2 nickels to everyone in losing team.

If the amount of joiners exceeds 30 then I think the event operator could hand additional prize himself.

Its my view on prizes and the amounts might seem low for some people, especially compared to hunter-slayer-PvM events but just like Smoke said events aren't about prizes. Plus prize for winning 1vs1 automated regular is like 12-15 nickels most of times, and it's much harder to win it rather than team event.
Now about the auto tournament - there are few things that could be remade. For example the chances to skip a round. To clarify, what I mean is that when theres uneven number of players one has to skip to the next round, as he doesn't get a pair to fight with, and it's 1vs1 tourney after all. Thats a good thing, but once someone skipped he will still have same chances to skip again in next round like the rest of players. I think it would be fair to make it so you don't have chance to skip again until everyone else of remaining players skipped as much rounds as you did, otherwise the random generator that choices who will skip would ignore you.
About prize system I also think the way current algorithm works could be reviewed. Right now it hands prize based on the people you kill, and there are several issues that it brings. First one is that theres only 1 round difference between 32ppl tour and 16ppl tour. So right now it would be only 3 nickel prize difference between prizes for these tours, while chances to win are drastically descreased. 1\32 or 1\16 ? So if the algorithm would hand the prize based on the amount of joiners rather than on kills it would be fairest way to go, imho.


Would be great to see something like this scripted, but since the devs here work for free and have their free time spent on scripting, it's ultimately up on them. Although I'm sure players would appreciate the effort. (Well, some players Wink )


Messages In This Thread
A few pvp event suggestions - by sm0ke - 04-19-2012, 01:23 AM
A few pvp event suggestions - by tranith - 04-19-2012, 05:31 AM
A few pvp event suggestions - by Echo - 04-19-2012, 05:11 PM
A few pvp event suggestions - by sm0ke - 04-19-2012, 06:11 PM
A few pvp event suggestions - by Discord - 04-19-2012, 06:28 PM
A few pvp event suggestions - by Gang - 04-19-2012, 06:56 PM
A few pvp event suggestions - by sm0ke - 04-19-2012, 08:09 PM
A few pvp event suggestions - by Mito - 04-19-2012, 09:10 PM
A few pvp event suggestions - by Overdose - 04-19-2012, 04:34 PM

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