02-25-2012, 10:42 AM
Well, people usually want the server to be like the one they already played at. Although thats just generalization. But the way you explained, aka :
The way you described it kinda reminded me of OSI, sorry that I compared it with IN or anything, I didn't mean to offend anyone. But anyways here ofcourse PvP was balanced in order to be both warrior AND mage, so , IMHO(!) it's a good thing that theres no bow that would kill a guy with mana and GH scrolls+Regs. Because as soon as he runs out of mana, he either will be dead from the bow you mentioned, or from your dump...
Edit : And regarding the fizzle %. I don't know, if they most of players want it - alright. But I always thought that the less random generator gets used - the better. Thats just imho though
Quote: "It would also make bows a bit more fearsome, and may require a mage to change tactics accordingly. For example, switch to that Halberd of Vanq, and close on the archer, using bandages to heal. As it currently stands, you can simply "In Vas Mani" through weapon and bow damage."
The way you described it kinda reminded me of OSI, sorry that I compared it with IN or anything, I didn't mean to offend anyone. But anyways here ofcourse PvP was balanced in order to be both warrior AND mage, so , IMHO(!) it's a good thing that theres no bow that would kill a guy with mana and GH scrolls+Regs. Because as soon as he runs out of mana, he either will be dead from the bow you mentioned, or from your dump...
Edit : And regarding the fizzle %. I don't know, if they most of players want it - alright. But I always thought that the less random generator gets used - the better. Thats just imho though