02-24-2012, 10:09 PM
As most of you know, healing with bandies is extremely unreliable. I propose a solution:
Higher Dex (110+) = better bandies
You lose out on valuable HP and mana for spells, but will gain reliable heals. Perhaps some faster wep swinging for higher dex (110+) as well.....maybe another bump at 120 dex.
I do not know what the exact numbers/formula should be....this is just a broad idea...
What do you think?
Higher Dex (110+) = better bandies
You lose out on valuable HP and mana for spells, but will gain reliable heals. Perhaps some faster wep swinging for higher dex (110+) as well.....maybe another bump at 120 dex.
I do not know what the exact numbers/formula should be....this is just a broad idea...
What do you think?