01-20-2007, 07:23 PM
Skorpion Wrote:I'm assuming with the precast stuff you're relying on your weapon to damage your opponent before you start a dump with your precasted spell. So in the case where you took damage and needed to heal you'd have to use the spell so that you can cast a different one? Also I'm guessing you can't use a bandage either when a spell is precast? Can you drink a pot?
I'm also curious about spell animations. Like when you cast a MR does it show something other than a noise and the spell words?
While having the precasted spells target up you can't use any other spell. In order to do this you'll have to cancel or use the spell you have precasted. So yes, that's pretty much correct, the only thing they can do (without actually cancelling the spell they've precasted) is to try and hit the enemy before he hits you, because if he hits you first then you'll have to cancel it and heal instead. No you can't use bandages either while having a spell precasted, that's also correct. Think about it like this, you can't have two targets up at once (ever) right? so in order to get a new target up (for another spell, a bandage, or whatever) then you'll need to cancel or use the target you have up atm, or it'll cancel it for you.
Spell animations? I'd say they're same as any other shard. The arms move - you hear a sound - an animation is shown over your player that looks like the "protection" spell, but with a different sound. That's about it ~_~
Regards,
Hate