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should houses be 100% safe?
#25

soMa Wrote:So your saying that killing afks helps the server by slowing down there skills to make them hate you and in turn causing hatred and it turns into pvp. That's basically what you just said in short and then you said after you go hunting and go hide in your house ill EQ you to death and then continuously harass and res kill you so when you come back to get your stuff Ill kill you again so you can't get it. I mean if you can't have it why should they have it right ? (Just sounds childish)

Wow your trying really hard, but don't put words in my mouth. No where did i say anything about doing it to slow down skills. I love how you ignore all my points about how it can be constructive and jump right on the scenario that has something bad play out, easier to argue when you only use passion and not logic right? You also dont seem to understand what a "scenario" is. I used it as an example of something that could happen, not saying thats what im going to do. I couldn't care less about new players macroing in their houses but I should be able to kill an enemy guild member while he's trying to hide from me in a little house he uses as an outpost.

soMa Wrote:Oh and where you say "you should have the possibility of death if your macroing or hiding in a smaller house."
So in reality only noobie's / new players to the shard can only afford a small house, then the players who have played longer and are richer have big houses correct ? If going by that quote your basicly saying you just wanted to kill noobs because anyone worth killing will hide in there million $ mansion all safe and cozy.
Houses are not 100% safe when they open the door run inside ? Can't be banned from the house or ejected, so hide there and sneak in ?

My wording was poor, it was late. Any player should be killable in their houses if they aren't smart about it. But yes of course small houses will be more dangerous because there is no where to hide. That's why if its your first little house you find a nice little spot somewhere that people don't go very often, hey you might find some cool areas when you go look for it. And as i said before, i'm not saying i intend to do all of this, im just saying it SHOULD be possible. I have done these things in the past but in general i'm a pretty nice guy and will not go out of my way to try to rob someone of everything they own.

soMa Wrote:Your argument does not make sense everyone keeps trying to say the same thing different ways but you could just say i like to kill afk noobs. There are 100's and 100's of ways to cause pvp or fun other then afk house killing.
There is even arguably the best hunting grounds on the shard and its made so you can't just recall out instantly.

I would like to say my arguement is 100% objective but i do support killing enemy guildmembers in their houses so thats not completely true. On the other hand i have no intention of killing new players, whether they are in their house or not so your accusations are simply wrong; Just like people that support laws that allow them to carry firearms doesn't mean they are going to shoot people because they can. Your saying my arguement doesn't make any sense, but at least I have an arguement and am not just throwing out the fear mongering card. "All anyone that supports this wants is to kill poor little noobs and make them quit!!!"

Of course there will be people that do kill new players, but that does and has happened to every player by now. This is an old game and one of the reason still play it over other MMOs is because you do not get a free ride. Life in UO is dangerous.

~Red


Messages In This Thread
should houses be 100% safe? - by Be|gar - 02-16-2012, 02:28 AM
should houses be 100% safe? - by Rob - 02-16-2012, 02:34 AM
should houses be 100% safe? - by Scare crow - 02-16-2012, 03:00 AM
should houses be 100% safe? - by Eru - 02-16-2012, 03:13 AM
should houses be 100% safe? - by Fulmanar - 02-16-2012, 03:20 AM
should houses be 100% safe? - by Atlas - 02-16-2012, 03:22 AM
should houses be 100% safe? - by soMa - 02-16-2012, 03:46 AM
should houses be 100% safe? - by Maurice - 02-16-2012, 04:07 AM
should houses be 100% safe? - by Kander - 02-16-2012, 04:10 AM
should houses be 100% safe? - by soMa - 02-16-2012, 04:13 AM
should houses be 100% safe? - by Eru - 02-16-2012, 05:56 AM
should houses be 100% safe? - by Boomrak Brewforge - 02-16-2012, 06:07 AM
should houses be 100% safe? - by Brandon - 02-16-2012, 06:08 AM
should houses be 100% safe? - by Eru - 02-16-2012, 07:05 AM
should houses be 100% safe? - by Redorb - 02-16-2012, 11:25 AM
should houses be 100% safe? - by Be|gar - 02-16-2012, 11:40 AM
should houses be 100% safe? - by soMa - 02-16-2012, 12:39 PM
should houses be 100% safe? - by Craditz - 02-16-2012, 12:55 PM
should houses be 100% safe? - by Carding - 02-16-2012, 01:06 PM
should houses be 100% safe? - by Boomrak Brewforge - 02-16-2012, 01:24 PM
should houses be 100% safe? - by Fulmanar - 02-16-2012, 04:25 PM
should houses be 100% safe? - by Eru - 02-16-2012, 06:54 PM
should houses be 100% safe? - by Andrew - 02-16-2012, 07:24 PM
should houses be 100% safe? - by Redorb - 02-16-2012, 07:43 PM
should houses be 100% safe? - by Bob Wood - 02-16-2012, 08:17 PM
should houses be 100% safe? - by Meloth - 02-16-2012, 08:18 PM
should houses be 100% safe? - by soMa - 02-17-2012, 02:54 AM
should houses be 100% safe? - by Redorb - 02-17-2012, 03:40 AM
should houses be 100% safe? - by Be|gar - 02-17-2012, 04:21 AM
should houses be 100% safe? - by Andrew - 02-17-2012, 12:20 PM
should houses be 100% safe? - by Aerona - 02-18-2012, 01:00 AM
should houses be 100% safe? - by Andrew - 02-18-2012, 01:24 AM
should houses be 100% safe? - by Habibi Jones - 02-18-2012, 04:15 AM
should houses be 100% safe? - by Hal - 02-27-2012, 09:01 AM
should houses be 100% safe? - by Nasir - 02-27-2012, 09:05 AM
should houses be 100% safe? - by Hal - 02-27-2012, 09:12 AM
should houses be 100% safe? - by Serevok - 02-27-2012, 03:47 PM
should houses be 100% safe? - by Nasir - 02-27-2012, 08:10 PM
should houses be 100% safe? - by Maximus - 02-27-2012, 09:23 PM
should houses be 100% safe? - by Eru - 02-27-2012, 09:27 PM
should houses be 100% safe? - by soMa - 02-27-2012, 10:16 PM
should houses be 100% safe? - by Nasir - 02-27-2012, 10:18 PM
should houses be 100% safe? - by Catalyst - 02-27-2012, 10:51 PM
should houses be 100% safe? - by Tauon - 02-28-2012, 02:04 AM
should houses be 100% safe? - by Be|gar - 02-28-2012, 03:48 AM
should houses be 100% safe? - by Nasir - 02-28-2012, 04:32 AM
should houses be 100% safe? - by Azzo - 02-28-2012, 04:55 AM
should houses be 100% safe? - by Hal - 02-28-2012, 05:45 AM
should houses be 100% safe? - by Hal - 02-28-2012, 05:47 AM
should houses be 100% safe? - by Catalyst - 02-29-2012, 03:18 AM
should houses be 100% safe? - by Taran - 02-16-2012, 02:59 AM

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