01-19-2007, 04:33 AM
Okay, I have a couple questions about the pvp and such.
First of all, I remember back in the day on osi and also on in1 that you could hide and/or stealth by simply tabbing out of a fight really quick, now to my knowledge, you cannot do that on runuo, but I do think it was a 51a thing. This was something I did alot on in1, some people chose to use invis pots but i was never fond of them, so I am wondering, will hiding be able to be used like that? also, invis pots, yes or no?
I haven't seen this brought up anywhere yet, will there be explosion pots? Do they have the same 17s delay? If they exist, what do the damages round out to be?
Poisoning(skill), will there be different levels of poisoning? If so, are some faster and stronger, or do they just give you a higher chance of inflicting poison with a weapon? Is it ever possible to fail curing poison even with gm healing?
Bandage res, how many bandages does it take to res? Will bandy res be instant? if not, whats the delay? Does forensics or anatomy play a role in the amount of hp you get when resd with bandies? If your corpse isnt cut do you res with everything you had on still in place?
What is the delay on recall and invis spells?
When you tab out/fizzle yourself do you lose half the mana of the spell you were casting or all or none?
If you drink a potion before 17s, by accident I guess, does the timer restart?
Does reactive armor work, and/or do anything useful?
Does eating play any role in... well anything? (i.e. skill gain, chance of cast)
At gm magery can you fizzle any spells? if so, chances?
Do spells like eq and chain lighting have any use or decent damage?
Are there recall scrolls? Are they less likely to fizzle, or faster, or uhm.. unfizzleable...?
Are there other scrolls that have differences or just pvp type scrolls? meaning if I used a summon creature or summon daemon scroll, would it be slightly faster or take less mana?
Since mace weps drain stam, do refresh pots have the same 17s delay?
Do you need full stam to "push" through someone?
Does los play a big role in pvp? And do people tend to dump and run? (if not, get ready for some leet dump and run skills from half of the in:r playerbase)
Sorry for the insanely long list of questions, but I feel that some people (not just me) want to know a few more, in detail, things about the mechanics of everything... I'm not expecting a list of answers to everything I asked, but anyone who knows an answer or two to my questions and could post to let me know some more details, I would appreciate it.
Thanks,
Tabion
P.s. Almost forgot, thanks for taking the time to write a guide. I am sure anyone who hasn't played XUO will find it useful.
First of all, I remember back in the day on osi and also on in1 that you could hide and/or stealth by simply tabbing out of a fight really quick, now to my knowledge, you cannot do that on runuo, but I do think it was a 51a thing. This was something I did alot on in1, some people chose to use invis pots but i was never fond of them, so I am wondering, will hiding be able to be used like that? also, invis pots, yes or no?
I haven't seen this brought up anywhere yet, will there be explosion pots? Do they have the same 17s delay? If they exist, what do the damages round out to be?
Poisoning(skill), will there be different levels of poisoning? If so, are some faster and stronger, or do they just give you a higher chance of inflicting poison with a weapon? Is it ever possible to fail curing poison even with gm healing?
Bandage res, how many bandages does it take to res? Will bandy res be instant? if not, whats the delay? Does forensics or anatomy play a role in the amount of hp you get when resd with bandies? If your corpse isnt cut do you res with everything you had on still in place?
What is the delay on recall and invis spells?
When you tab out/fizzle yourself do you lose half the mana of the spell you were casting or all or none?
If you drink a potion before 17s, by accident I guess, does the timer restart?
Does reactive armor work, and/or do anything useful?
Does eating play any role in... well anything? (i.e. skill gain, chance of cast)
At gm magery can you fizzle any spells? if so, chances?
Do spells like eq and chain lighting have any use or decent damage?
Are there recall scrolls? Are they less likely to fizzle, or faster, or uhm.. unfizzleable...?
Are there other scrolls that have differences or just pvp type scrolls? meaning if I used a summon creature or summon daemon scroll, would it be slightly faster or take less mana?
Since mace weps drain stam, do refresh pots have the same 17s delay?
Do you need full stam to "push" through someone?
Does los play a big role in pvp? And do people tend to dump and run? (if not, get ready for some leet dump and run skills from half of the in:r playerbase)
Sorry for the insanely long list of questions, but I feel that some people (not just me) want to know a few more, in detail, things about the mechanics of everything... I'm not expecting a list of answers to everything I asked, but anyone who knows an answer or two to my questions and could post to let me know some more details, I would appreciate it.
Thanks,
Tabion
P.s. Almost forgot, thanks for taking the time to write a guide. I am sure anyone who hasn't played XUO will find it useful.