01-24-2012, 03:52 AM
Thinking of this IMHO this system could work perfectly, the detailed way I see it work just fine is:
If you were murdered you recieve a gump that lets you place the bounty on the head of PK, and anyone who likes your reward can request you to become a bounty hunter. Once you accept the request the person on whom you placed the bounty becoming orange for the hunter(s). The allowed amount of hunters could vary depend on reward. Lets say, you can "hire" one bounty hunter for each 10k of the money you place, so 10k for one and 100k for ten hunters. But ofcourse money don't split , only one person gets your(!) gold. The hiring thingy important since it benefits everyone - the reward placer gets to pick the hunter, while the hunter is ensured he will get the money, also this way is not necessary to make the priority thingy, since only person with the "Contract" that is given by yourself will be able to get the money you placed. To ensure people don't buy the heads like Archangel said - make the contract "consume" the head(e.g. you double click it and target the head, the script checks for 'lastkiller' of a owner of this head, and if it's you then get the contract becoming "Fullfilled"). After that you can bring it to the Order Guard and receive the reward.
I don't see how you can abuse that, well sure thing you can just go Britain and scam people left right and thus make good money... Not for too long though, since people will soon know that they shouldn't do the bussines with you. Scamming is kinda same with the way I suggest we make this system since you'd have to go directly to the guy who places a reward and convince him that you're right person to give you that contract.
The only real abuse is with people becoming orange for you...I'd love this thingy very much, but I'm not sure that many others will, though it's just suggestion, I can live without this system at all, but I'll express my thoughts ;p
Lets say you kill someone , he places 100k reward and gives ten contracts to his friends - they all are able to attack you even in Britain from now on. Once they kill you they can even give back the reward to their friend. So I think "house" should take a decent cut off. 20% of reward cut to prevent people doing this sounds fair.
We need to somehow promote the PvP on the server... And encouraging people to try that and kill someone for a reward sounds like a good idea... Though at same time it adds extra penalty for killing, so I don't know how people that only start PvPing would like it... Also Ingame system is much better than forums or bulletins board(anyone reads it?!). Since not all the people will get those messages, plus it adds RP feeling.
And if this system would work anywhere - it would be this shard, since I don't think we have too many "abusers" right now.
If you were murdered you recieve a gump that lets you place the bounty on the head of PK, and anyone who likes your reward can request you to become a bounty hunter. Once you accept the request the person on whom you placed the bounty becoming orange for the hunter(s). The allowed amount of hunters could vary depend on reward. Lets say, you can "hire" one bounty hunter for each 10k of the money you place, so 10k for one and 100k for ten hunters. But ofcourse money don't split , only one person gets your(!) gold. The hiring thingy important since it benefits everyone - the reward placer gets to pick the hunter, while the hunter is ensured he will get the money, also this way is not necessary to make the priority thingy, since only person with the "Contract" that is given by yourself will be able to get the money you placed. To ensure people don't buy the heads like Archangel said - make the contract "consume" the head(e.g. you double click it and target the head, the script checks for 'lastkiller' of a owner of this head, and if it's you then get the contract becoming "Fullfilled"). After that you can bring it to the Order Guard and receive the reward.
I don't see how you can abuse that, well sure thing you can just go Britain and scam people left right and thus make good money... Not for too long though, since people will soon know that they shouldn't do the bussines with you. Scamming is kinda same with the way I suggest we make this system since you'd have to go directly to the guy who places a reward and convince him that you're right person to give you that contract.
The only real abuse is with people becoming orange for you...I'd love this thingy very much, but I'm not sure that many others will, though it's just suggestion, I can live without this system at all, but I'll express my thoughts ;p
Lets say you kill someone , he places 100k reward and gives ten contracts to his friends - they all are able to attack you even in Britain from now on. Once they kill you they can even give back the reward to their friend. So I think "house" should take a decent cut off. 20% of reward cut to prevent people doing this sounds fair.
We need to somehow promote the PvP on the server... And encouraging people to try that and kill someone for a reward sounds like a good idea... Though at same time it adds extra penalty for killing, so I don't know how people that only start PvPing would like it... Also Ingame system is much better than forums or bulletins board(anyone reads it?!). Since not all the people will get those messages, plus it adds RP feeling.
And if this system would work anywhere - it would be this shard, since I don't think we have too many "abusers" right now.