01-19-2012, 09:04 PM
We should figure out how to make certain skills relatively useless =p
Spirit Speak, for example, is used to heal for about 15 HP on most RUO servers (post-AOS ofc). Im not saying this should be the case, im just pointing out that it was made useful, and is quite useless now.
Just for a thought, spirit speak could also be used to reveal dead people to you, when they are not in combat. Just a small attribute that would give it more functionality.
Item ID could be used to tell you certain properties of items, like whether it is newbied or not.
Forensic Eval. to tell how long a body has been there (if it doesn't already at GM)
Etc.
Or make certain % of these skills required in making more useful items
Spirit Speak, for example, is used to heal for about 15 HP on most RUO servers (post-AOS ofc). Im not saying this should be the case, im just pointing out that it was made useful, and is quite useless now.
Just for a thought, spirit speak could also be used to reveal dead people to you, when they are not in combat. Just a small attribute that would give it more functionality.
Item ID could be used to tell you certain properties of items, like whether it is newbied or not.
Forensic Eval. to tell how long a body has been there (if it doesn't already at GM)
Etc.
Or make certain % of these skills required in making more useful items