01-16-2012, 08:15 AM
Althos, sorry but i got very VERY sick of talk about "economic growth" and anything economic related, on IN-X. People talked about it non-stop like it was impossible to get cash and whatnot, and the thing about armor and blacksmiths not getting work? As soon as im GM blacksmithing, im gonna be handing out low to mid level armors like NOTHING, probably for free just because it's so easy to get the ingots and make them. Getting gold from hunting is right where it should be, because im concerned about losing my shit, but because it's doesn't create a huge hold in my pocket i dont get stressed and seriously angry about it. On IN-X, unfortunately, it was that way. What it means basically, is that when I die, my gear moves on to the next person and i have to buy more or create more, and since im not worried about dieing, because money is easier, I go buy more armor easily and thus the economy moves.
It takes 10 minutes to get out of a dungeon and re-geared IF.....IF you can use the stuck menu to get back to town. That means under normal circumstances it takes at least 15, probably 20 minutes to get re-geared just before recalled back, so it gives you 10 minutes to get your body back, which is a blink of an eye in many difficult areas like mustang spawns or mazes.
It takes 10 minutes to get out of a dungeon and re-geared IF.....IF you can use the stuck menu to get back to town. That means under normal circumstances it takes at least 15, probably 20 minutes to get re-geared just before recalled back, so it gives you 10 minutes to get your body back, which is a blink of an eye in many difficult areas like mustang spawns or mazes.