01-12-2012, 05:28 PM
I'm not a C# scripter myself, but judging from the stuff I've requested from Taran, Shade and Gandalf, I think that this is doable, but would take a lot of time to implement, some new props on all the armors, and would need to update all the existing armors to add the prop, etc.
Also, having it work differently in the Duel Stones / Tourney area would be pretty difficult, I think, but again I'm not a scripter. Maybe Taran could add something to the region controls.
All in all, I like the idea, but 50% reduction may be a bit high. Maybe it could be scripted in a way that the % could be easily adjusted by modifying a single variable, then we could start of with 50%, then if that's too much we could lower it later. If everyone supports the idea, that is. I'd like to do some math on it first to figure out a good plan of attack.
Also, I like the idea of having leather/studded armor craftable through ingots... maybe add a scale armor graphic to replace the studded armor graphic. :3
I'll try talking to Taran a bit when I get back from vacation and get caught up back home.
Also, having it work differently in the Duel Stones / Tourney area would be pretty difficult, I think, but again I'm not a scripter. Maybe Taran could add something to the region controls.
All in all, I like the idea, but 50% reduction may be a bit high. Maybe it could be scripted in a way that the % could be easily adjusted by modifying a single variable, then we could start of with 50%, then if that's too much we could lower it later. If everyone supports the idea, that is. I'd like to do some math on it first to figure out a good plan of attack.
Also, I like the idea of having leather/studded armor craftable through ingots... maybe add a scale armor graphic to replace the studded armor graphic. :3
I'll try talking to Taran a bit when I get back from vacation and get caught up back home.