01-10-2012, 08:16 PM
[COLOR="green"]Oh well sure there's an AR difference.... of course there are no real templates like OSI. Everyone is identical except for skill. Besides everyone uses magic so standing toe to toe pvp is unheard of, so therefore sapphire doesn't matter much over iron other than AR. A skilled pvp'er in iron could still easily beat a not so adept individual in sapphire, hence why I mentioned the iron vs sapphire in the other thread.
Now your purposed idea sounds neat, except for the 5 level immunity. I don't pvp, and yet I don't think that is fair at all. I think more of a 5 lvl difference would equal 50% reduction in all spells cast against ya. I would be more apt to agree with that vs. immunity. I think that would be nice if all negative spells cast against a sapphire guy/gal from an iron guy/gal was reduced by 50% dmg, duration or whatnot. But like I said it is a nice idea to make armor more useful in pvp and for that matter pve as well.
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Now your purposed idea sounds neat, except for the 5 level immunity. I don't pvp, and yet I don't think that is fair at all. I think more of a 5 lvl difference would equal 50% reduction in all spells cast against ya. I would be more apt to agree with that vs. immunity. I think that would be nice if all negative spells cast against a sapphire guy/gal from an iron guy/gal was reduced by 50% dmg, duration or whatnot. But like I said it is a nice idea to make armor more useful in pvp and for that matter pve as well.
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