12-16-2011, 05:05 PM
Mystic Edge Wrote:Crad i don't think its all BS on the order thing imo because chaos are getting bored and instead of taking there battles to order they are just taking it out on whomever is around or on other chaos. Sure there will be pk's around anyway but with no order threat its worse for neutrals. There isn't a force to protect those new people.
Back on IN1 when i first started ,Order overwhelmed chaos (FW/DOOM, PoD, DoD, HoD, TRU, Orders Guardians, BoJ, and a few other guilds and some that stayed neutral but help order anyway like virtue). Before I created Daemon with DaBody Horacio Natok and Felix there was only Vampire and non-guided murderers ganking people, That's it. Goblin wasn't even created yet when i made Daemon and that is why Nevela came to Daemon Pass for an alliance since we were also were becoming Chaos. Back then Order we're patrolling everywhere in large groups going from Trinsic to Minoc and then to Britain since it was unguarded. And I do remember the huge amounts of order running around Brittan where Daemon and Vampire had to fall back and regroup because of the numbers. It was insane when i first started Daemon. Goblin came later by KM and later on came the other guilds like Black, Reaper, VvV, Pharaoh, a few others and then SIN which was later addition that got the chaos vs chaos wars going. IN1 had majority of order and neutrals not only helping each other but creating a RP Environment that gave everyone a strong sense of community of helping others within the city. The RP aspect was just the icing on the cake for story lovers all around. On here it's like a complete opposite, No order authority to scare off chaos and with the majority of people on chaos that have the ability to murder and even grieve the new people without consequence. There isn't a threat for them, the only ones that are threats are on chaos anyway, and that's only if they want a fight. There have been a few order in the past and trust me when there were out and about I've seen alliance chat on Choas get lit up with activity. It's unfortunate that the smallest res kill or grieving can have an effect on new players like that. It seems whenever we do get new people they seem to only stay for a short while
It does go in streaks. Like you said in the beginning IN1 was dominated by Order so the staff created The Four Horsemen players to try to rejuvenate chaos and get PVP going, and later when Chaos was dominant the staff again created the Veritas Order Guild (Christian FTW -- fun times trying to teach Shinare to PVP) to try to make things more balanced out.
From looking at the website and status screen it seems like the only thing holding back the shard is player count. No matter how great the shard is, if you can't find anybody to PVP with except afk miners then the shard will be boring. It's a real tough problem to solve.