12-05-2011, 04:35 PM
Eru Wrote:Yes, the reason that this worked on old UO was that when you cashed in the bounty on someone, it actually damaged them somehow. I don't remember how exactly, but I think that they got some sort of skill loss or something else that made people not want to have their bounty filled in. So, it probably wouldn't work on here where there's no skill loss. The only thing I can think of is if it jailed them for a day since time is the only real way to penalize someone here aside from taking their money/items, but that's hardly a way to encourage PVP.
This bounty system isn't anything like the OSI bounty system. The goal of this system is to encourage PVP by creating a new Bounty Hunter class of players that can participate in PVP without having to be in a faction.