12-02-2011, 08:05 PM
Habibi Jones Wrote:This is a sketchy idea, IMO. Too easy to exploit unless extreme measures are taken to make it non-abusable. I am definitely in favor of incorporating some sort of faction incentive system where faction warfare leads to some sort of reward/advantage over the opposing faction. There are a lot of things to do to increase chaos/order fighting. Bounty system though... I don't know man just doesn't seem like a good idea, really easy to exploit.
How would it be exploited if you can't collect a bounty unless the player who placed the bounty approves it?
It could be exploited if for example Emerald placed a 10k bounty on your head after you killed her, then you let your friend kill you to collect the bounty, and then you both split the 10k. I added the approval system so it couldn't be exploited in that way. Also I think that it only lets you place a bounty if you were murdered, e.g. if Emerald attacked you first and then you killed her then she would not be able to place a bounty.