11-02-2011, 07:19 AM
To me, one of the major reasons why the current installment of IN is more impressive and feels more legitimate than previous is because the staff seems more laid back, generally speaking.
What I mean by this is that our staff is willing to work with the players more openly now than before with things like deco and suggestions, etc. On IN:R I got the feeling that the staff members were so focused on making things exactly one way, there was no room for deviation, and on IN:X it seemed everyone from either the XUO side or the IN side were too focused on replicating their own servers.
Now I'm getting that old great and free vibe from the players and the staff, as if this isn't a place where we're locked in to certain styles and ideals, but rather a clean slate to build on top of.
Or maybe I'm full of it? ;p
Discuss!
What I mean by this is that our staff is willing to work with the players more openly now than before with things like deco and suggestions, etc. On IN:R I got the feeling that the staff members were so focused on making things exactly one way, there was no room for deviation, and on IN:X it seemed everyone from either the XUO side or the IN side were too focused on replicating their own servers.
Now I'm getting that old great and free vibe from the players and the staff, as if this isn't a place where we're locked in to certain styles and ideals, but rather a clean slate to build on top of.
Or maybe I'm full of it? ;p
Discuss!