10-12-2010, 09:44 PM
Eru,
I'm not going to go into detail about how skill bonuses work in AoS, but the short answer is no, releasing a cap on something like lumber jacking will actually affect your sword accuracy. Likewise, a skill like inscription would affect spell damage...
It's all pretty neat and worth looking into.
I plan to start development on the server again this weekend, however hilbertsaretard is right... it wouldn't take much of anything for someone to put up a standard AoS shard. The only thing that would make an AoS shard special is some pretty intense scripting beyond shit like "new weapons" and "new armors." Like I said earlier... I think the key to a new IN shard isn't as much the in-game content anymore as it is the web community. There would need to be an addictive aspect that we, now adults, could **** around with via the web while not-working at work that would still effect your ingame stuff.
I'm not going to go into detail about how skill bonuses work in AoS, but the short answer is no, releasing a cap on something like lumber jacking will actually affect your sword accuracy. Likewise, a skill like inscription would affect spell damage...
It's all pretty neat and worth looking into.
I plan to start development on the server again this weekend, however hilbertsaretard is right... it wouldn't take much of anything for someone to put up a standard AoS shard. The only thing that would make an AoS shard special is some pretty intense scripting beyond shit like "new weapons" and "new armors." Like I said earlier... I think the key to a new IN shard isn't as much the in-game content anymore as it is the web community. There would need to be an addictive aspect that we, now adults, could **** around with via the web while not-working at work that would still effect your ingame stuff.