06-05-2010, 01:47 AM
Paulie Wrote:why dont you take a good look why the shard is dead, 1 xuoers ***** about skill gain and 2 Iners ***** about pvp therfor there has to be a single outcome for the shard.That's an awfully specific prognosis, Dr. P. Have you also ruled out Lupus?
The balance between PVP and PVE is fine, the problem is much more complex that just one or two things, IMO.
The main thing that I see wrong is that the shard is booming as long as there's a GM online 24/7 hosting tourneys and events, but there's no way you can keep that up. GMs get bored of hosting all the time, and whereas players can take a break and play other games, GMs are expected to be on hosting 24/7.
I've already posted my thoughts on giving the shard more storyline, quests, and involvement, but it's hard to implement. I'm working on some stuff behind the scenes now that should add a bit more interest to the game, and I'm making it all easily accessible to new players.
In the mean time, the best bet is for everyone to stop logging on to the forums posting about how the "shard is dead" or how it's going offline. It's neither one.