04-09-2010, 04:44 AM
Smackethdn Wrote:And I can already predict what you (smoke, silverwolf) are going to say and it's along the lines of they are leaving because of the issues you brought up. Well the fact is those are your gripes, not everyone else's. People leave for a great variety of reasons and most of the time is just because they are sick of the game itself.
Well if you're such a good analyzer than you would have understood that I never said people left due to the reasons I mentioned... but instead the things I did point out would bring players back and have reason for them to return.
There are many reasons people left, as you said. Now if you want me to tell you the reason they left, not all of them ofcourse, but mainly because players felt ignored... pages werent answered for hours on, with player base at 70-90..., there was no events happening, constant crashes frustrating people, the dungeons being impossible to do on your own. monster loot was ridiculous, you would kill something that takes 2 evs and 10 blades and receive 1.5k,etc...
there's not one reason, theres many.
point is, did we learn from our mistakes? did we take notes on what players wanted? What the shard was lacking?
We need to find a resolution and attempt to bounce back, and having new items/tamables, etc... would definately help by giving motivation to get newer things for those oldschoolers who feel like there's nothing left to obtain or play for... These fixes, as you mentioned yourself, arent the key fixes that need to be done to solve the problem we have. but instead, they are fast fixes, stuff that dont take too long and can be quite effective... Make additions which are less time consuming before you tackle dungeons/spawns/loots... hense the key points I said we need to add..
yeyeye!
[SIZE="3"]I DONT LIKE PEOPLE PLAYING ON MY PHONE! I KEEPS IT REAL![/SIZE]