03-11-2010, 11:55 PM
Let me clarify something.
I've said multiple times that the numbers I wrote are just there to explain the concept. I've also said that it wouldn't be a huge bonus and that it would not disrupt the majority of the PvP. I just wanted to know if people could even accept the idea, that is why I wrote about an unfinished concept.
Now on to point two. I've been programming for a long time, playing UO even longer. I essentially know about most the stuff here, and I'm quite experienced with PvP. If I did something like this, it would be good and it would have limits. Shields would most likely not be counted, protection spell would definitely not be and chances are, neither would exceptional stuff. The current condition of the armor will probably be ignored too, so if an armor is damaged, it will count it as it was repaired.
There you go, you have some more unfinished ideas
I think I got the input I needed, but I'm still open to suggestions. Just don't worry, if this is implemented, it will NOT ruin our PvP. Only thing it would do is enforce armor in ganking.
And personally, EBs are pretty good already. There is a reason to why people do not use them, and that is cause they do not kill fast enough. You can't allow your opponent to have a breathing pause in a gank, cause if you do, they can get on top of you. I do not think the solution is to make EB as good as FS, but it might be an idea to improve on it.
I've said multiple times that the numbers I wrote are just there to explain the concept. I've also said that it wouldn't be a huge bonus and that it would not disrupt the majority of the PvP. I just wanted to know if people could even accept the idea, that is why I wrote about an unfinished concept.
Now on to point two. I've been programming for a long time, playing UO even longer. I essentially know about most the stuff here, and I'm quite experienced with PvP. If I did something like this, it would be good and it would have limits. Shields would most likely not be counted, protection spell would definitely not be and chances are, neither would exceptional stuff. The current condition of the armor will probably be ignored too, so if an armor is damaged, it will count it as it was repaired.
There you go, you have some more unfinished ideas
![Tongue Tongue](https://in-uo.net/forums/images/smilies/tongue.png)
And personally, EBs are pretty good already. There is a reason to why people do not use them, and that is cause they do not kill fast enough. You can't allow your opponent to have a breathing pause in a gank, cause if you do, they can get on top of you. I do not think the solution is to make EB as good as FS, but it might be an idea to improve on it.