03-10-2010, 03:42 PM
Kitiara Wrote:This isnt only a problem of pvp there are other many solutions. You only focus on pvp.
But except for paralize I like for example how it works the pvp here. Its skill based not in item based.
Of course they have some part inside of pvp. its not the same if you are using a vanq weapon over a ruin. You also have to know how to pvp.
you cant seperate the economy roleplay and PVP. You must think of a way solve them together. A change you make on pvp may ruin the economy or make it work. I dont mean It doesnt need skill to play with INX pvp right now. If you want to add more skill(in real life skill not ingame skills.) to pvp just activate [cant cast spells while holding and item] script. It needs more skill while fighting.
Epistemology gave a nice example. He said that;
"Oh and .wop is pretty lame too. I mean really, your on top of a horse, holding a 2-handed weapon and casting a flamestrike while drinking a mana potion and managing to spam false spell words too? Lame."
no roleplay not good for pvp and then if you add "3 naked man casting spell on you" to this example. it goes to +no economy
Jumanji [Black] "Master Of Black"

