02-19-2010, 11:16 PM
I suggested people make bandannas or skullcaps. If I remember right they both take 2 cloth, sell for the highest gp's/pieces of cloth ratio, and have about an equal success rate. Of course the success rate only really makes a difference at the beginning if it's not 100 right away, after a little while you don't have to worry about that.
Some suggestions for your macro (beware of added spaces);
-The line where you say guards and a few other lines got a space added in, you should add a note telling people to take out the spaces. I don't know why the forums does this for macros, it's really weird.
-The 2 second pause after calling guards isn't really needed, but I guess it doesn't do any harm.
-You can take out the part where you double click the sewing kit and target the cloth. Basically you are just wasting a few seconds doing this every time you make a bandanna and a few seconds for thousands of repetitions adds up. After you craft an item the craft menu reappears, so you can also remove the close gump line.
That leaves you with the following macro;
General suggestion for macros you make yourself;
-Try to use the make last button instead of clicking the button for the specific item you want to make. This way if you want to mass produce any other item then what you originally set up the macro for you don't have to edit the macro each time, just make 1 item of whatever you want to mass produce first then run the macro. This might not make a big difference for something like tailoring, but it's helpful for other things like inscription and alchemy where you actually want to mass produce several different items.
Some suggestions for your macro (beware of added spaces);
-The line where you say guards and a few other lines got a space added in, you should add a note telling people to take out the spaces. I don't know why the forums does this for macros, it's really weird.
-The 2 second pause after calling guards isn't really needed, but I guess it doesn't do any harm.
-You can take out the part where you double click the sewing kit and target the cloth. Basically you are just wasting a few seconds doing this every time you make a bandanna and a few seconds for thousands of repetitions adds up. After you craft an item the craft menu reappears, so you can also remove the close gump line.
That leaves you with the following macro;
Quote:!Loop
Assistant.Macros.IfAction|0|0|99
Assistant.Macros.SpeechAction|0|52|3|PTB|2|16|7|Guards
Assistant.Macros.ElseAction
Assistant.Macros.IfAction|50|1|2|Cloth
Assistant.Macros.GumpResponseAction|9|0|0
Assistant.Macros.WaitForGumpAction|949095101|False |300
Assistant.Macros.IfAction|50|1|100|Bandana
Assistant.Macros.SpeechAction|0|52|3|PTB|2|17|119| Burton Sell
Assistant.Macros.EndIfAction
Assistant.Macros.EndIfAction
Assistant.Macros.EndIfAction
General suggestion for macros you make yourself;
-Try to use the make last button instead of clicking the button for the specific item you want to make. This way if you want to mass produce any other item then what you originally set up the macro for you don't have to edit the macro each time, just make 1 item of whatever you want to mass produce first then run the macro. This might not make a big difference for something like tailoring, but it's helpful for other things like inscription and alchemy where you actually want to mass produce several different items.