02-03-2010, 01:23 AM
ScareCrow Wrote:From Personal Experience, very BAD idea. Nice input though, its a valid, solid idea but it does not work for me personally. Having NPC take on the Monopoly for Regs, Bolts, Arrows just should not happen simply because it ruins GANK action. (Im a PVPer, Im stateing the fact)
-When GANK is taking place and a player dies... That player USUALLY does not have time to restock therefore, half of the time, we buy regs quick, to run in and heal our partner or res our partner.. then we get our bodies and continue the gank.
-When in a duel.. whether it be in dueling pits... tour area... when you run out of regs, BOOM, you click it and you have it! No BS of running into towns, no problems with missing regs.
____I suggest that if you really want this "way to help the shard" or as everyone else knows you... you just want to sell your craftables because thats all you do ingame anyway... just sell them for less. I honestly dont care if you dont make profit off it but the stones need to stay. They have been part of Xuo forever... I just dont think it would help the economy... if anything... it would KILL the economy.
Imagine a shard with 200 players and a few vendors selling regs.... LOL. Obviously you'll get rich and 150 players will stand in pits waiting to buy regs and even if you place NPCs in pits it makes it look retarded. Pits is not a place for players to make Profit.
Anyways, thats what I think.
Regards,
Scarecrow. [Prototype].
Excellent point, would it be crazy to think of maybe increasing the cost of reg stone to like 5k?
Also, I think it would be a cool idea for a teleport to stone be added to a private vendor area so people could sell PvP bags loaded with stuff. Any idea on that Scare?