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Player Run Town
#9

Malik Wrote:There used to be several player run towns on IN1. All of them, that I know of, were started by players initially and only afterwards did GMs add something there (roads, lamp posts, fenced the area, town gates, trees and other decoration) to make it more nice if the area already had player interaction there.

Go get it started since you "own" the area anyway. If you are able to rent or sell the houses to someone go ahead and do it. You will not lose much designing custom houses anyway. If I remember right, you get most of your money back when you demolish them.

It'd be kinda tough to get the buy-in without enough players to get a good distribution up there. Especially if the mine isn't guarded it'll be tough to entice new players to an EAASILY pvpable area. But I've been wrong before...


Messages In This Thread
Player Run Town - by imported_Rabbi Samild - 01-08-2010, 07:04 AM
Player Run Town - by imported_Shade - 01-08-2010, 10:57 AM
Player Run Town - by imported_Malik - 01-08-2010, 12:04 PM
Player Run Town - by imported_LudaKrishna - 01-08-2010, 09:59 PM
Player Run Town - by imported_Eru - 01-08-2010, 10:10 PM
Player Run Town - by imported_Hiroshima - 01-08-2010, 11:06 PM
Player Run Town - by imported_Epistemology - 01-21-2010, 06:24 AM
Player Run Town - by imported_Rabbi Samild - 01-23-2010, 05:01 AM
Player Run Town - by imported_Rabbi Samild - 01-23-2010, 05:06 AM

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