12-28-2009, 09:23 PM
Just to let you know how much we have been working on the new server lately, here are some changes that have been made.
- There is now a slight delay before vendors call guards. They also have to be in LOS to call guards (doesnt apply if players call guards). They won't hit you a million times anymore and if you are lucky you can run away for quite a bit when they come.
- Basecreatures no longer have a hit delay meaning you can't get hurt 10 tiles away anymore.
- Removed the old command .showarrivemessage (.sam)
- Added a new command .DisplayLocation (.DL). When enabled you can use .ShowPlayers or .SP to get a list of the players with .DL enabled and their location/coordinates.
- Added support for client 7
- Various bugs fixed
- Enabled SE and ML artwork. You can now choose from more items when creating custom houses.
- Enabled the character transfer script again, this time without crashes. Everyone who played on the latest XUO version or IN:R will be able to import their chars by using the command .importcharacter
- Added house decay if you have more than 2 houses (statics not included). Decay period is 30 days and to refresh you or a friend of the house simply have to open your doors or the house sign. Your first 2 houses never decays. Single click or double click the house sign to see if it decays and/or how new the house is.
- Server will now auto restart if it crashes