11-16-2009, 04:12 AM
Quote:Anyone who plays UO on a shard with under 100 people knows that it is far too easy to bank unnoticed anyway. Not to mention blue players are way too safe with the current guards and such. If there was only one or two banks in the world than your point would be valid but there are over 10 and if you want to avoid someone to bank it is easy enough.
So why make it easier? are ppl too damn lazy?
u say house looting, but u 4get ppl can move their house once it is found out. Not only that but most people know what to do to prevent getting looted. I would know since me and tech tried (and sometimes succeeded) house looting a lot of people and most of the time people are cautious and know what to do to make sure they don't get looted.
Not only that but having banks in towns means that after hunting ppl HAVE to recall to a town to bank their money/items which gives more of a chance for ppl to disturb that process (if they are in chaos/order guilds).
Also when ppl go to a bank and u see them recall u can guess where they might go (guess the dungeon) in an instant. Plus having banks in towns promotes more activity between people, which is essential on low playerbase shards.