08-28-2009, 11:13 PM
Ok let me explain alil detailed!
1. The Anti Macro Gump is a good thing but sux when it malfunctioned that one time I dont want to see the shard have 35-90 players and 25 of them are resource gathering and the A.M.G. goes haywire and kills them and that is not going to make them happy.
2. I mean the monsters that drop like 100gold or less because u get like 20-30 of them together u lag when tring to kill them. Even if you remove 25% of them that will be less lag on the server. Keep the snakes because you can tame and shrink them. They make cool decoration items.
3. From a crafter point of view it is usless now to make spinning wheel and loom and to get some gold from wool. Now it is a waste because u can't tame sheep for a while now. So remove sheep and cotton from the shard. Or fence off the cotton fields and sheep and make a quest to get the privilage to gather resources.
4. Making kindling from logs takes a while it only crafts one at a time but arrows are set up make as many as possible. I say change it to where trees give 10 kindling. Or one log turns into 5 kindling. Or craft as many as possible like arrows.
5. More spawns gives players sumin to do like go out and find a rare ride. Or how about taking out a spawn (EX. gold mustang and replace it with sumin new and in a different location switch it up some)
6. I mean those houses near the mines in minoc in general. To give other players a chance to get mining or smithy in the future and have a house close to the mines. Of course dont delete them just bank them to the player.
7. I scripted before and I know it is on a scale system from what I remember. I figured set it up alil to be a gift to the remaining players and to get some more players.
8 & 9. Thats cool on the armor and weapons thanks for letting us know Shade. Right now i am out of ideas but ill think of some later tho. I really dont want to suggest sumin and it be similar to another game or anything i want it to totally unique one of a kind.
10. Well it would be sumin to play for. Make it tough to get to and tame a nightmare. Also if you can cap it per account why was sheep not capped like 50 or sumin back in the day?
Annoucement!!!!!
Once I gm all skills I will be leaving UO for good I may log in from time to time to see how everything is doing and log off. After I gm all skills I will redeed all my houses so I dont half to worry about them.
P.S. My ideas was not for greed and personal gain. I figured to think for all and any players new and old. But I have some faith in the shard it has great potenial. The work that went into the shard is an AWESOME JOB keep it up. Well I am bound to take a break from UO in the future so if I dont log on for a while. I'm on vacation from UO LOL!!!
1. The Anti Macro Gump is a good thing but sux when it malfunctioned that one time I dont want to see the shard have 35-90 players and 25 of them are resource gathering and the A.M.G. goes haywire and kills them and that is not going to make them happy.
2. I mean the monsters that drop like 100gold or less because u get like 20-30 of them together u lag when tring to kill them. Even if you remove 25% of them that will be less lag on the server. Keep the snakes because you can tame and shrink them. They make cool decoration items.
3. From a crafter point of view it is usless now to make spinning wheel and loom and to get some gold from wool. Now it is a waste because u can't tame sheep for a while now. So remove sheep and cotton from the shard. Or fence off the cotton fields and sheep and make a quest to get the privilage to gather resources.
4. Making kindling from logs takes a while it only crafts one at a time but arrows are set up make as many as possible. I say change it to where trees give 10 kindling. Or one log turns into 5 kindling. Or craft as many as possible like arrows.
5. More spawns gives players sumin to do like go out and find a rare ride. Or how about taking out a spawn (EX. gold mustang and replace it with sumin new and in a different location switch it up some)
6. I mean those houses near the mines in minoc in general. To give other players a chance to get mining or smithy in the future and have a house close to the mines. Of course dont delete them just bank them to the player.
7. I scripted before and I know it is on a scale system from what I remember. I figured set it up alil to be a gift to the remaining players and to get some more players.
8 & 9. Thats cool on the armor and weapons thanks for letting us know Shade. Right now i am out of ideas but ill think of some later tho. I really dont want to suggest sumin and it be similar to another game or anything i want it to totally unique one of a kind.
10. Well it would be sumin to play for. Make it tough to get to and tame a nightmare. Also if you can cap it per account why was sheep not capped like 50 or sumin back in the day?
Annoucement!!!!!
Once I gm all skills I will be leaving UO for good I may log in from time to time to see how everything is doing and log off. After I gm all skills I will redeed all my houses so I dont half to worry about them.
P.S. My ideas was not for greed and personal gain. I figured to think for all and any players new and old. But I have some faith in the shard it has great potenial. The work that went into the shard is an AWESOME JOB keep it up. Well I am bound to take a break from UO in the future so if I dont log on for a while. I'm on vacation from UO LOL!!!