08-04-2009, 11:48 PM
Any staff want to comment on any potential flaws of this system? Reasons to not add it, reasons to add it?
You could maybe even add some kind of limit to it so once you have (for example) 2000 skills or 10 days game time you can't use it anymore. This way it just gives that extra boost needed by new players!
By the way XoD, Luda talks with a lot of slang and what he said is something like 'hahaha nobody changed the skillgain samuri (Ryuuku's ingame char) and that's the problem. You act like it has already been changed hahaha'
You could maybe even add some kind of limit to it so once you have (for example) 2000 skills or 10 days game time you can't use it anymore. This way it just gives that extra boost needed by new players!
By the way XoD, Luda talks with a lot of slang and what he said is something like 'hahaha nobody changed the skillgain samuri (Ryuuku's ingame char) and that's the problem. You act like it has already been changed hahaha'
