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Monster Spawn Suggestion
#5

It would be logical if some changes were made to the xmlspawner system. I think it does constant checks if spawners are set to spawn on trigger. This of course would actually be more strain if all 2k of our spawners were doing this. Granted I am not 100% sure on this but I think thats how it works. Also, imagine recalling into the middle of a dungeon and it being empty until you took a step and you are suddenly surrounded by dragons that have nothing but you to focus on...

In any case, about 3 months ago I went through the spawners and cleaned them up quite a bit, eliminating about a thousand of them, by combining some and making them more efficient. They aren't really the cause of any lag anymore, if they were ever.


Messages In This Thread
Monster Spawn Suggestion - by Eighty Swords - 06-30-2009, 09:51 PM
Monster Spawn Suggestion - by smoke - 07-01-2009, 12:27 AM
Monster Spawn Suggestion - by Eighty Swords - 07-01-2009, 03:11 AM
Monster Spawn Suggestion - by imported_Papa Smurf - 07-02-2009, 07:04 AM
Monster Spawn Suggestion - by imported_Shade - 07-02-2009, 07:41 AM
Monster Spawn Suggestion - by Eighty Swords - 07-02-2009, 02:24 PM

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