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Monster Spawn Suggestion
#3

The reduced lag could possibly come from that fact that 100s or 1000s of monsters won't be spawned 24/7 since players aren't at every monster spawn all the time, therefore less load on the processor and less data being sent back and forth between the server and all connected clients.

This suggestion won't affect hunting since as soon as you come within say 50-100 tiles of the spawn the monsters appear and everything would be as normal. If you teleport right ontop of the area where the monster spawns you will obviously hit that 50-100 tile proximity limit so the monsters will spawn the second you arrive. And of course the monsters would be able to spawn anywhere in the same area they spawn now, follow you halfway across the dungeon, attack you, etc.


Messages In This Thread
Monster Spawn Suggestion - by Eighty Swords - 06-30-2009, 09:51 PM
Monster Spawn Suggestion - by smoke - 07-01-2009, 12:27 AM
Monster Spawn Suggestion - by Eighty Swords - 07-01-2009, 03:11 AM
Monster Spawn Suggestion - by imported_Papa Smurf - 07-02-2009, 07:04 AM
Monster Spawn Suggestion - by imported_Shade - 07-02-2009, 07:41 AM
Monster Spawn Suggestion - by Eighty Swords - 07-02-2009, 02:24 PM

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