06-04-2009, 06:15 AM
Not that I know of. I can use a command in-game to do it, but I have to target the two corners of the area. I don't think I can make them respawn after someone leaves automatically. :/ However, they do respawn relatively quickly. The stuff at the beginning spawns faster, then halfway through the first level, it slows down, then the 2nd room is slower still till you get to the boss's room where the spawns are really slow.
I tried to make it so that it becomes very time consuming to camp for resources at the end when you know you're going to make it, and if you camp at the beginning, you can die from bad luck and waste your time. If another GM knows how to automatically respawn an area with XMLSpawners, that'd be awesome.
-edit-
Actually, I just thought of a way, but it would involve me being logged in all the time. I could have an invisible mob spawn when someone gets ressed that says something that triggers my macro to respawn the area, but I don't know what that would do as far as server load. There are ~100 or so spawners that it'd have to reload.
I tried to make it so that it becomes very time consuming to camp for resources at the end when you know you're going to make it, and if you camp at the beginning, you can die from bad luck and waste your time. If another GM knows how to automatically respawn an area with XMLSpawners, that'd be awesome.
-edit-
Actually, I just thought of a way, but it would involve me being logged in all the time. I could have an invisible mob spawn when someone gets ressed that says something that triggers my macro to respawn the area, but I don't know what that would do as far as server load. There are ~100 or so spawners that it'd have to reload.