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Weapon
#1

I think there should be an "upgrade system" to weapons. For ex, say you scoop up a nice surpassingly accururate ruin/might/force. That's almost too good to trash but if you can only upgrade a weapon once, ruin and might weapons are still useless and just get trashed. Power weapons are very easy to attain so spending the 7k silver to raise a ruin to a might or a might to a force is an illogical option when you can easily just go get a power weapon. IMO if you want to build a nice power weapon out of say a surpassingly accurate ruin/might that'd be really cool. For instance, 2k silver to raise ruin to might, 4k silver to raise might to force, then 6k to raise it to power. That way you could invest 12k into a ruin weapon and actually make it useful. That would work really well with the silver trash-reward system. It would also work with accuracy buffs, too. For example say you have a normal power or vanq and you want to make it elite, putting 12-15k into it is pretty reasonable to turn it into a surpassingly accurate vanq.

__BUT__
The only drawback I see right now is the free surpassingly accurate might weapons that are spawned "donation basket" at the merc camp. In order for my suggestion to be balanced, the merc camp basket would need to be changed as well.


Messages In This Thread
Weapon - by Habibi Jones - 09-09-2011, 04:31 AM
Weapon - by DCollisionD - 09-17-2011, 09:25 PM
Weapon - by Taran - 09-17-2011, 10:18 PM
Weapon - by Eru - 09-18-2011, 04:53 AM
Weapon - by Habibi Jones - 09-18-2011, 05:25 PM
Weapon - by DCollisionD - 09-18-2011, 10:50 PM
Weapon - by Atlas - 10-01-2011, 08:11 AM
Weapon - by Eru - 10-01-2011, 04:12 PM
Weapon - by Atlas - 01-13-2012, 09:50 AM
Weapon - by Eru - 01-13-2012, 04:35 PM
Weapon - by Althos - 01-13-2012, 06:59 PM
Weapon - by Lamby - 01-14-2012, 01:30 AM

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