03-29-2009, 02:49 AM
Jiraiya Wrote:I dunno I like the hiding idea a lot. I think it would open up some good possibilities midfield for ambush tactics. When going for the flag it could be interesting, a very good stealther might be able to make it into the flag room unnoticed if the defense were lax in detecting. Although the flag carrier shouldn't be able to hide, it might be a good tactic to hide a few defenders so the attacking force was unaware of real number of defenders etc.
Those are exactly some of the reasons why I think it should be there.
-Defenders have to pay attention to people who might be using stealth.
-Defenders can hide in different areas for an ambush.
-Attackers can sneak through areas where there might be unhidden defenders.
-It gives a reason to macro these skills because I don't see where else they can be used if not in events like this.
I do however think the flag holder should be able to hide, since he might be waiting for his buddies to get his flag back. So the blue guy with the red flag can stay hidden at his blue flag incase red people are in his base looking for the guy with their flag. Makes it more challenging!!
Ginz Wrote:And hall way is fine and static so no change need
Defenders should naturally have an advantage over attackers and thats why I don't like the short hallway. Plus all the little pillars in the base area, really hard to have line of sight on someone for 2 seconds. And it's not 'no change needed' it's 'no change possible' :confused: