03-12-2009, 10:33 AM
[COLOR="RoyalBlue"]before any1 go into a "NERD-FRENZY" :lol:
Keep it civilized no need to have a personal debate regarding this.
The hunting habbits could easily be solved by banking more often or w/e but that is not the point of this topic. (i could be wrong but its not what i want to talk about )
Ryuuku,
If it would be done like this, as long as yor hidden with stealth/hiding or invisibility spell your location would show as "hidden" (this was previously suggested aswell)
Or if your in combat versus a monster your status would be "hidden" (slightly harder to do but things like this are doable)
Would that make it better?
Also all of you, this is not a question about what would benefit ME the most, its about what is acceptable and would benefit the population / in-x the most. Would such a feature be cool or not etc.
reminder, this topic would only work as a idea/suggestion topic for the admins if they want a feature like this or not. It could also be possible that the admins want a trackign system then a topic with information like this is priceless, as it could give them lots of answers and a estimated time efforted needed to implement it in a good way. Or if its nothing in-x is intrested in because the time effort to implement it could be better spent elswhere or because it simply would ruin the ability to play UO as a "non-PVPer".
edit//
There are lots of examples with sucessfull shards that do NOT have a feature like this and alot of examples of shards that have it.
I will go a bit personal and say, with a small playerase a feature like this could destroy alot. with a big playerbase a feature like this would not mather.
reasons are pretty simple,
with only a few active players it will make those players feel haunted 24/7. And that is not good.
with alot of players people will stumble on eachothers anyway.
So a feature liek this tweaked or not should in my eyes not be implemented before we've got around 50-100+ players online.
[/COLOR]
Keep it civilized no need to have a personal debate regarding this.
The hunting habbits could easily be solved by banking more often or w/e but that is not the point of this topic. (i could be wrong but its not what i want to talk about )
Ryuuku,
If it would be done like this, as long as yor hidden with stealth/hiding or invisibility spell your location would show as "hidden" (this was previously suggested aswell)
Or if your in combat versus a monster your status would be "hidden" (slightly harder to do but things like this are doable)
Would that make it better?
Also all of you, this is not a question about what would benefit ME the most, its about what is acceptable and would benefit the population / in-x the most. Would such a feature be cool or not etc.
reminder, this topic would only work as a idea/suggestion topic for the admins if they want a feature like this or not. It could also be possible that the admins want a trackign system then a topic with information like this is priceless, as it could give them lots of answers and a estimated time efforted needed to implement it in a good way. Or if its nothing in-x is intrested in because the time effort to implement it could be better spent elswhere or because it simply would ruin the ability to play UO as a "non-PVPer".
edit//
There are lots of examples with sucessfull shards that do NOT have a feature like this and alot of examples of shards that have it.
I will go a bit personal and say, with a small playerase a feature like this could destroy alot. with a big playerbase a feature like this would not mather.
reasons are pretty simple,
with only a few active players it will make those players feel haunted 24/7. And that is not good.
with alot of players people will stumble on eachothers anyway.
So a feature liek this tweaked or not should in my eyes not be implemented before we've got around 50-100+ players online.
[/COLOR]
holding hands <3