03-12-2009, 12:39 AM
With 20 playerbase if it dont work and at end of the month just have 3/5 players with it turned on, its 1/4 of the shard.
But its better than implent it to be always on (even with the excptions that still useless for me) and at end of the month have 5 players playing at shard, cause others leaved because of the system.
If 15 chosse to turn it off its cause 15 dont liked the system. Its How I see.
edit: Also all I see is: It gonna help to find people cause the UO World is big. Hell, UO world is big , but it have hot spots, if someone is running at wild its cause hes searching for something, but most of times people are always in same places ( I hunt in one place, YOU Jiraya hunt at one place too, same as mine) Xtremes, Killing Dragons, or monsters who drop good amount of gold ( and isnt alot) or at taming places, and for me UO world resume on those hot spots.
We have like 10 dungs, but I can say that just one worth too hunt in.
The only problem here is lacky of players.
But its better than implent it to be always on (even with the excptions that still useless for me) and at end of the month have 5 players playing at shard, cause others leaved because of the system.
If 15 chosse to turn it off its cause 15 dont liked the system. Its How I see.
edit: Also all I see is: It gonna help to find people cause the UO World is big. Hell, UO world is big , but it have hot spots, if someone is running at wild its cause hes searching for something, but most of times people are always in same places ( I hunt in one place, YOU Jiraya hunt at one place too, same as mine) Xtremes, Killing Dragons, or monsters who drop good amount of gold ( and isnt alot) or at taming places, and for me UO world resume on those hot spots.
We have like 10 dungs, but I can say that just one worth too hunt in.
The only problem here is lacky of players.


!![[Image: Love_Tent_Map.jpg]](http://f.imagehost.org/t/0195/Love_Tent_Map.jpg)