03-10-2009, 02:58 PM
Good ideas.
No offence, but in reality, to be honest it won't be that useful. I'll explain why:
When you kill 75% of people on the server, you usually getting crap ass loot. People who taming rides mostly carrying a bag of a reagents, hunters = 20bs 5ev scrolls + bag of the reagents + 5-10 pots.
And please don't count that everyone now has 200bs, 50ev scrolls, 100 mana pots in their backpacks, or something like that. It happens only cause people are sure that noone will show up while they hunting, discovering, etc. As soon as this system will be implemented, situation be changed. Plus PvPers are poor people in general. PvPers hunt just to get enought supplies or raise alchemy/inscription, its just not their favorite aspect of the game, so most of them trying to avoid it as much as possible. Purchasing for this deed/map, or whatever you call it, doesn't guarantee that u will find anybody, and even if you will, you have to catch him, don't let him recall, and kill, which is also not that easy. So I don't think PvPers will pay 5k to get very doubtful chance of killing someone.
I love tracking system very much, on XUO it was really solving the problem with population, but this is PvP/RP server..
So from my standpoint only way to implement it - giving a choice to players, if they want to be tracked or not. And if they will turn it on it will just always display their coordinates(except for house region) to everyone who turned it on also...
No offence, but in reality, to be honest it won't be that useful. I'll explain why:
When you kill 75% of people on the server, you usually getting crap ass loot. People who taming rides mostly carrying a bag of a reagents, hunters = 20bs 5ev scrolls + bag of the reagents + 5-10 pots.
And please don't count that everyone now has 200bs, 50ev scrolls, 100 mana pots in their backpacks, or something like that. It happens only cause people are sure that noone will show up while they hunting, discovering, etc. As soon as this system will be implemented, situation be changed. Plus PvPers are poor people in general. PvPers hunt just to get enought supplies or raise alchemy/inscription, its just not their favorite aspect of the game, so most of them trying to avoid it as much as possible. Purchasing for this deed/map, or whatever you call it, doesn't guarantee that u will find anybody, and even if you will, you have to catch him, don't let him recall, and kill, which is also not that easy. So I don't think PvPers will pay 5k to get very doubtful chance of killing someone.
I love tracking system very much, on XUO it was really solving the problem with population, but this is PvP/RP server..
So from my standpoint only way to implement it - giving a choice to players, if they want to be tracked or not. And if they will turn it on it will just always display their coordinates(except for house region) to everyone who turned it on also...