03-10-2009, 02:22 PM
[COLOR="RoyalBlue"]now we are going somwhere
Let me start by saying: love your ideas.
[SIZE="1"]"- Newbie player status automatically "hidden" till a skill or timecap is reached.
- If you are invisable or hidden in game, status "hidden""[/SIZE]
was a great addition.
A craftable item that make you able to track players for xx mins, this require probably some sort of new ingame "map" or a connected web page that will appear for the user for xx mins (like the anti macro gump)
However im not here to discuss possible solutions, i simply want to say that great work and sweet ideas/suggestions.
(im pretty sure if the admins want to go on with a idea like a tracking system those ideas will bring lots of help and ideas - and that is the point with a topic like this bring up ideas and not dismiss but maybe come to a solution if thats not possible well then a admin have to say yes or no and refeer to what would be best for in-x.)[/COLOR]
Let me start by saying: love your ideas.
[SIZE="1"]"- Newbie player status automatically "hidden" till a skill or timecap is reached.
- If you are invisable or hidden in game, status "hidden""[/SIZE]
was a great addition.
A craftable item that make you able to track players for xx mins, this require probably some sort of new ingame "map" or a connected web page that will appear for the user for xx mins (like the anti macro gump)
However im not here to discuss possible solutions, i simply want to say that great work and sweet ideas/suggestions.
(im pretty sure if the admins want to go on with a idea like a tracking system those ideas will bring lots of help and ideas - and that is the point with a topic like this bring up ideas and not dismiss but maybe come to a solution if thats not possible well then a admin have to say yes or no and refeer to what would be best for in-x.)[/COLOR]
holding hands <3