03-10-2009, 11:40 AM
[COLOR="RoyalBlue"]Before you continue to read my post, please remember that i am not pro or con tracking, I want too see people who are AGAINST the tracking idea to reply to my text below to see if there is someway acceptable to have a tracking feture on a RP/PVP server. I want RP players toughts and ideas. (im sure i will get other comments aswell tough, and that is fine but keep it constructive and please be aware of that this is a biig i need i want for you guys but for some others its a big i really do Not need/want this, and all are allowed to their toughts(this ofcourse go the other way around, its not a PVP or RP feature issue))
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Tracking could work like this;
If your in,
- a house/boat region your status will be "hidden"
- a blue(guarded) town(region) your status will be "hidden"
- a mine your status will be "hidden"
- combat your status could be "hidden"
Or like this;
tracking should only be on when,
- your in a no pvp zone (ex, pits,tornyarea,eventarea)
- a red TOWN
- please fill in if there are other areas where a RP player could find tracking enabled without problems.
Or it could have a "on/off" feature. So people who want/need "outdoor pvp" could have it turned on while RP players have it off.
Or it could have the examples above with the guard/house region along with the on/off feature. Example it is turned ON but your inside a house and will thus appear as "hidden" anyway.
Keep the post constructive. As i think a agreement could be reached to increase the pros and decrease/remove the cons.
// I have not been involved in IN-X for a while and i am not even sure if the staff are currently looking into adding a feature like this. But if they will be in the future (or if they currently are) a constructive topic like this could bring lots of help. I am also sure that taran would do a follow up if something like this was implemented. And im sure he would bring up a topic how it would work and ask for last minute changes/ideas. ((only to clarify, i do _not_ think any implementation of a tracking system currently are under devlopment))[/COLOR]
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Tracking could work like this;
If your in,
- a house/boat region your status will be "hidden"
- a blue(guarded) town(region) your status will be "hidden"
- a mine your status will be "hidden"
- combat your status could be "hidden"
Or like this;
tracking should only be on when,
- your in a no pvp zone (ex, pits,tornyarea,eventarea)
- a red TOWN
- please fill in if there are other areas where a RP player could find tracking enabled without problems.
Or it could have a "on/off" feature. So people who want/need "outdoor pvp" could have it turned on while RP players have it off.
Or it could have the examples above with the guard/house region along with the on/off feature. Example it is turned ON but your inside a house and will thus appear as "hidden" anyway.
Keep the post constructive. As i think a agreement could be reached to increase the pros and decrease/remove the cons.
// I have not been involved in IN-X for a while and i am not even sure if the staff are currently looking into adding a feature like this. But if they will be in the future (or if they currently are) a constructive topic like this could bring lots of help. I am also sure that taran would do a follow up if something like this was implemented. And im sure he would bring up a topic how it would work and ask for last minute changes/ideas. ((only to clarify, i do _not_ think any implementation of a tracking system currently are under devlopment))[/COLOR]
holding hands <3